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import QtQuick
import qs.Common
import qs.Widgets
Rectangle {
id: root
LayoutMirroring.enabled: I18n.isRtl
LayoutMirroring.childrenInherit: true
property string iconName: ""
property color iconColor: Theme.surfaceText
property string primaryText: ""
property string secondaryText: ""
property bool expanded: false
property bool isActive: false
property bool showExpandArea: true
signal toggled
signal expandClicked
signal wheelEvent(var wheelEvent)
width: parent ? parent.width : 220
height: 60
radius: Theme.cornerRadius
function hoverTint(base) {
const factor = 1.2;
return Theme.isLightMode ? Qt.darker(base, factor) : Qt.lighter(base, factor);
}
readonly property color _containerBg: Theme.withAlpha(Theme.surfaceContainerHigh, Theme.popupTransparency)
color: {
const baseColor = bodyMouse.containsMouse ? Theme.primaryPressed : _containerBg;
return baseColor;
}
border.color: Qt.rgba(Theme.outline.r, Theme.outline.g, Theme.outline.b, 0.10)
border.width: 0
antialiasing: true
readonly property color _labelPrimary: Theme.surfaceText
readonly property color _labelSecondary: Theme.surfaceVariantText
readonly property color _tileBgActive: Theme.ccTileActiveBg
readonly property color _tileBgInactive: {
const transparency = Theme.popupTransparency;
const surface = Theme.surfaceContainer || Qt.rgba(0.1, 0.1, 0.1, 1);
return Qt.rgba(surface.r, surface.g, surface.b, transparency);
}
readonly property color _tileRingActive: Theme.ccTileRing
readonly property color _tileRingInactive: Qt.rgba(Theme.outline.r, Theme.outline.g, Theme.outline.b, 0.18)
readonly property color _tileIconActive: Theme.ccTileActiveText
readonly property color _tileIconInactive: Theme.ccTileInactiveIcon
property int _padH: Theme.spacingS
property int _tileSize: 48
property int _tileRadius: Theme.cornerRadius
Rectangle {
id: rightHoverOverlay
anchors.fill: parent
radius: root.radius
z: 0
visible: false
color: hoverTint(_containerBg)
opacity: 0.08
antialiasing: true
Behavior on opacity {
NumberAnimation {
duration: Theme.shortDuration
}
}
}
DankRipple {
id: bodyRipple
cornerRadius: root.radius
}
Row {
id: row
anchors.fill: parent
anchors.leftMargin: _padH
anchors.rightMargin: Theme.spacingM
spacing: Theme.spacingM
Rectangle {
id: iconTile
z: 1
width: _tileSize
height: _tileSize
anchors.verticalCenter: parent.verticalCenter
radius: _tileRadius
color: isActive ? _tileBgActive : _tileBgInactive
border.color: isActive ? _tileRingActive : "transparent"
border.width: isActive ? 1 : 0
antialiasing: true
Rectangle {
anchors.fill: parent
radius: _tileRadius
color: hoverTint(iconTile.color)
opacity: tileMouse.pressed ? 0.3 : (tileMouse.containsMouse ? 0.2 : 0.0)
visible: opacity > 0
antialiasing: true
Behavior on opacity {
NumberAnimation {
duration: Theme.shortDuration
}
}
}
DankIcon {
anchors.centerIn: parent
name: iconName
size: Theme.iconSize
color: isActive ? _tileIconActive : _tileIconInactive
}
DankRipple {
id: tileRipple
cornerRadius: _tileRadius
}
MouseArea {
id: tileMouse
anchors.fill: parent
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
onPressed: mouse => tileRipple.trigger(mouse.x, mouse.y)
onClicked: root.toggled()
}
}
Item {
id: body
width: row.width - iconTile.width - row.spacing
height: row.height
Column {
anchors.left: parent.left
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
spacing: 2
StyledText {
width: parent.width
text: root.primaryText
color: _labelPrimary
font.pixelSize: Theme.fontSizeMedium
font.weight: Font.Medium
elide: Text.ElideRight
wrapMode: Text.NoWrap
horizontalAlignment: Text.AlignLeft
}
StyledText {
width: parent.width
text: root.secondaryText
color: _labelSecondary
font.pixelSize: Theme.fontSizeSmall
visible: text.length > 0
elide: Text.ElideRight
wrapMode: Text.NoWrap
horizontalAlignment: Text.AlignLeft
}
}
MouseArea {
id: bodyMouse
anchors.fill: parent
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
onEntered: {
rightHoverOverlay.visible = true;
rightHoverOverlay.opacity = 0.08;
}
onExited: {
rightHoverOverlay.opacity = 0.0;
rightHoverOverlay.visible = false;
}
onPressed: mouse => {
const pos = mapToItem(root, mouse.x, mouse.y);
bodyRipple.trigger(pos.x, pos.y);
rightHoverOverlay.opacity = 0.16;
}
onReleased: rightHoverOverlay.opacity = containsMouse ? 0.08 : 0.0
onClicked: root.expandClicked()
onWheel: function (ev) {
root.wheelEvent(ev);
}
}
}
}
focus: true
Keys.onPressed: function (ev) {
if (ev.key === Qt.Key_Space || ev.key === Qt.Key_Return) {
root.toggled();
ev.accepted = true;
} else if (ev.key === Qt.Key_Right) {
root.expandClicked();
ev.accepted = true;
}
}
}
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