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-rw-r--r--raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.js140
1 files changed, 140 insertions, 0 deletions
diff --git a/raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.js b/raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.js
new file mode 100644
index 0000000..8103486
--- /dev/null
+++ b/raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.js
@@ -0,0 +1,140 @@
+import GObject from 'gi://GObject';
+
+import * as utils from '../conveniences/utils.js';
+const Shell = await utils.import_in_shell_only('gi://Shell');
+const Clutter = await utils.import_in_shell_only('gi://Clutter');
+
+const SHADER_FILENAME = 'downscale.glsl';
+const DEFAULT_PARAMS = {
+ divider: 8, downsampling_mode: 0, width: 0, height: 0
+};
+
+
+export const DownscaleEffect = utils.IS_IN_PREFERENCES ?
+ { default_params: DEFAULT_PARAMS } :
+ new GObject.registerClass({
+ GTypeName: "DownscaleEffect",
+ Properties: {
+ 'divider': GObject.ParamSpec.int(
+ `divider`,
+ `Divider`,
+ `Divider`,
+ GObject.ParamFlags.READWRITE,
+ 0, 64,
+ 8,
+ ),
+ 'downsampling_mode': GObject.ParamSpec.int(
+ `downsampling_mode`,
+ `Downsampling mode`,
+ `Downsampling mode`,
+ GObject.ParamFlags.READWRITE,
+ 0, 2,
+ 0,
+ ),
+ 'width': GObject.ParamSpec.double(
+ `width`,
+ `Width`,
+ `Width`,
+ GObject.ParamFlags.READWRITE,
+ 0.0, Number.MAX_SAFE_INTEGER,
+ 0.0,
+ ),
+ 'height': GObject.ParamSpec.double(
+ `height`,
+ `Height`,
+ `Height`,
+ GObject.ParamFlags.READWRITE,
+ 0.0, Number.MAX_SAFE_INTEGER,
+ 0.0,
+ )
+ }
+ }, class DownscaleEffect extends Clutter.ShaderEffect {
+ constructor(params) {
+ super(params);
+
+ utils.setup_params(this, params);
+
+ // set shader source
+ this._source = utils.get_shader_source(Shell, SHADER_FILENAME, import.meta.url);
+ if (this._source)
+ this.set_shader_source(this._source);
+ }
+
+ static get default_params() {
+ return DEFAULT_PARAMS;
+ }
+
+ get divider() {
+ return this._divider;
+ }
+
+ set divider(value) {
+ if (this._divider !== value) {
+ this._divider = value;
+
+ this.set_uniform_value('divider', this._divider);
+ }
+ }
+
+ get downsampling_mode() {
+ return this._downsampling_mode;
+ }
+
+ set downsampling_mode(value) {
+ if (this._downsampling_mode !== value) {
+ this._downsampling_mode = value;
+
+ this.set_uniform_value('downsampling_mode', this._downsampling_mode);
+ }
+ }
+
+ get width() {
+ return this._width;
+ }
+
+ set width(value) {
+ if (this._width !== value) {
+ this._width = value;
+
+ this.set_uniform_value('width', parseFloat(this._width - 1e-6));
+ }
+ }
+
+ get height() {
+ return this._height;
+ }
+
+ set height(value) {
+ if (this._height !== value) {
+ this._height = value;
+
+ this.set_uniform_value('height', parseFloat(this._height - 1e-6));
+ }
+ }
+
+ vfunc_set_actor(actor) {
+ if (this._actor_connection_size_id) {
+ let old_actor = this.get_actor();
+ old_actor?.disconnect(this._actor_connection_size_id);
+ }
+ if (actor) {
+ this.width = actor.width;
+ this.height = actor.height;
+ this._actor_connection_size_id = actor.connect('notify::size', _ => {
+ this.width = actor.width;
+ this.height = actor.height;
+ });
+ }
+ else
+ this._actor_connection_size_id = null;
+
+ super.vfunc_set_actor(actor);
+ }
+
+ vfunc_paint_target(paint_node, paint_context) {
+ // force setting nearest-neighbour texture filtering
+ this.get_pipeline().set_layer_filters(0, 9728, 9728);
+
+ super.vfunc_paint_target(paint_node, paint_context);
+ }
+ }); \ No newline at end of file