diff options
Diffstat (limited to 'raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.glsl')
| -rw-r--r-- | raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.glsl | 36 |
1 files changed, 21 insertions, 15 deletions
diff --git a/raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.glsl b/raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.glsl index 9871268..8b57367 100644 --- a/raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.glsl +++ b/raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/downscale.glsl @@ -3,13 +3,14 @@ uniform int divider; uniform float width; uniform float height; uniform int downsampling_mode; +uniform float opacity_factor; #define CORRECTION 2.25 -#define SIZE_ADDITION 3 +#define SIZE_ADDITION 3.0 vec4 get_texture_at_position(vec2 position) { vec2 raw_position = position + vec2(CORRECTION, CORRECTION); - vec2 raw_uv = raw_position / vec2(width + SIZE_ADDITION, height + SIZE_ADDITION); + vec2 raw_uv = raw_position / vec2(max(1.0, width + SIZE_ADDITION), max(1.0, height + SIZE_ADDITION)); return texture2D(tex, raw_uv); } @@ -21,11 +22,14 @@ vec2 get_corrected_position() { } void main() { + vec4 source_color = texture2D(tex, cogl_tex_coord0_in.st); + vec4 effect_color = vec4(0.0); ivec2 corrected_position = ivec2(get_corrected_position()); - vec2 multiplied_position = corrected_position * divider; + vec2 multiplied_position = vec2(corrected_position) * float(divider); if (any(greaterThan(multiplied_position, vec2(width, height)))) { - discard; + cogl_color_out = mix(source_color, effect_color, opacity_factor); + return; } // mode 0: boxcar downsampling @@ -35,15 +39,15 @@ void main() { int count = 0; for (int i = 0; i < divider; i++) { for (int j = 0; j < divider; j++) { - vec2 lookup_position = multiplied_position + vec2(i, j); - if (all(greaterThanEqual(lookup_position, vec2(0, 0))) && + vec2 lookup_position = multiplied_position + vec2(float(i), float(j)); + if (all(greaterThanEqual(lookup_position, vec2(0.0, 0.0))) && all(lessThan(lookup_position, vec2(width, height)))) { color += get_texture_at_position(lookup_position); count += 1; } } } - cogl_color_out = color / count; + effect_color = color / max(1.0, float(count)); } else // mode 1: triangular downsampling @@ -54,23 +58,25 @@ void main() { int force = 1; for (int i = 0; i < divider; i++) { for (int j = 0; j < divider; j++) { - vec2 lookup_position = multiplied_position + vec2(i, j); - if (all(greaterThanEqual(lookup_position, vec2(0, 0))) && + vec2 lookup_position = multiplied_position + vec2(float(i), float(j)); + if (all(greaterThanEqual(lookup_position, vec2(0.0, 0.0))) && all(lessThan(lookup_position, vec2(width, height)))) { - force = 1 + divider - int(abs(divider - i - j)); - color += get_texture_at_position(lookup_position) * force; + force = 1 + divider - int(abs(float(divider - i - j))); + color += get_texture_at_position(lookup_position) * float(force); count += force; } } } - cogl_color_out = color / count; + effect_color = color / max(1.0, float(count)); } else // mode 2: Dirac downsampling if (downsampling_mode == 2) { - vec2 lookup_position = min(multiplied_position + vec2(divider, divider) / 2, vec2(width - 1, height - 1)); - cogl_color_out = get_texture_at_position(lookup_position); + vec2 lookup_position = min(multiplied_position + vec2(float(divider)) * 0.5, vec2(width - 1.0, height - 1.0)); + effect_color = get_texture_at_position(lookup_position); } -}
\ No newline at end of file + + cogl_color_out = mix(source_color, effect_color, opacity_factor); +} |