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| author | AlexanderCurl <alexc@alexc.hu> | 2026-04-18 17:46:06 +0100 |
|---|---|---|
| committer | AlexanderCurl <alexc@alexc.hu> | 2026-04-18 17:46:06 +0100 |
| commit | 70ca3fef77ee8bdc6e3ac28589a6fa08c024cc69 (patch) | |
| tree | ab1123d4067c1b086dd6faa7ee4ea643236b565a /raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/monte_carlo_blur.glsl | |
| parent | 5d94c0a7d44a2255b81815a52a7056a94a39842d (diff) | |
| download | RaveOS-PKGBUILD-70ca3fef77ee8bdc6e3ac28589a6fa08c024cc69.tar.gz RaveOS-PKGBUILD-70ca3fef77ee8bdc6e3ac28589a6fa08c024cc69.zip | |
Replaced file structures for themes in the correct format
Diffstat (limited to 'raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/monte_carlo_blur.glsl')
| -rw-r--r-- | raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/monte_carlo_blur.glsl | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/monte_carlo_blur.glsl b/raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/monte_carlo_blur.glsl deleted file mode 100644 index 27b3806..0000000 --- a/raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/monte_carlo_blur.glsl +++ /dev/null @@ -1,52 +0,0 @@ -uniform sampler2D tex; -uniform float radius; -uniform int iterations; -uniform float brightness; -uniform float width; -uniform float height; -uniform bool use_base_pixel; -uniform bool prefer_closer_pixels; - -float srand(vec2 a) { - return sin(dot(a, vec2(1233.224, 1743.335))); -} - -float rand(inout float r) { - r = fract(3712.65 * r + 0.61432); - return (r - 0.5) * 2.0; -} - -void main() { - vec2 uv = cogl_tex_coord0_in.st; - vec2 p = 16 * radius / vec2(width, height); - float r = srand(uv); - - vec2 rv; - vec2 dir; - vec2 new_uv; - int strength; - - int count = 0; - vec4 c = vec4(0.); - - for (int i = 0; i < iterations; i++) { - rv.x = rand(r); - rv.y = rand(r) * 3.141592; - dir = vec2(cos(rv.y), sin(rv.y)); - new_uv = uv + rv.x * dir * p; - if (new_uv.x > 2. / width && new_uv.y > 2. / height && new_uv.x < 1. - 3. / width && new_uv.y < 1. - 3. / height) { - strength = prefer_closer_pixels ? (iterations - i)^2 : 1; - c += strength * texture2D(tex, new_uv); - count += strength; - } - } - - if (count == 0 || use_base_pixel) { - strength = prefer_closer_pixels ? (iterations + 1)^2 : 1; - c += strength * texture2D(tex, uv); - count += strength; - } - - c.xyz *= brightness; - cogl_color_out = c / count; -}
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