From 70ca3fef77ee8bdc6e3ac28589a6fa08c024cc69 Mon Sep 17 00:00:00 2001 From: AlexanderCurl Date: Sat, 18 Apr 2026 17:46:06 +0100 Subject: Replaced file structures for themes in the correct format --- ....extensions.burn-my-windows-profile.gschema.xml | 1119 -------------------- 1 file changed, 1119 deletions(-) delete mode 100644 raveos-theme/gnome/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/schemas/org.gnome.shell.extensions.burn-my-windows-profile.gschema.xml (limited to 'raveos-theme/gnome/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/schemas/org.gnome.shell.extensions.burn-my-windows-profile.gschema.xml') diff --git a/raveos-theme/gnome/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/schemas/org.gnome.shell.extensions.burn-my-windows-profile.gschema.xml b/raveos-theme/gnome/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/schemas/org.gnome.shell.extensions.burn-my-windows-profile.gschema.xml deleted file mode 100644 index e6b87a4..0000000 --- a/raveos-theme/gnome/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/schemas/org.gnome.shell.extensions.burn-my-windows-profile.gschema.xml +++ /dev/null @@ -1,1119 +0,0 @@ - - - - - - - - - - - - - - "" - Profile App - The application name for which the current effect settings should be used. - - - - 0 - - Profile Animation Type - The animation types for which the current effect settings should be used. - - - - 0 - - Profile Window Type - The window types for which the current effect settings should be used. - - - - 0 - - Profile Color Scheme - The desktop color schemes for which the current effect settings should be used. - - - - 0 - - Profile Power Mode - The power mode for which the current effect settings should be used. - - - - 0 - - Profile Power Profile - The power profiles in which the current effect settings should be used. - - - - false - Profile High Priority - Use this profile even if there are better matching profiles. - - - - - - - - false - Apparition Enable Effect - Use the apparition effect. - - - - 300 - Apparition Animation Time - The time the apparition effect takes. - - - - 0.5 - Apparition Randomness - The amount of randomness of the apparition effect. - - - - 5.0 - Apparition Twirl Intensity - The amount of twirling of the apparition effect. - - - - 3.0 - Apparition Shake Intensity - The amount of shaking of the apparition effect. - - - - 0.75 - Apparition Suction Intensity - The amount of suction of the apparition effect. - - - - - - - - - false - Pixelate Enable Effect - Use the Pixelate effect. - - - - 500 - Pixelate Animation Time - The time the Pixelate effect takes. - - - - 40 - Pixelate Noise - The noise of the effect. - - - - 10 - Pixelate Pixel Size - The size of the maximum pixelation. - - - - - - - - - false - Pixel Wipe Enable Effect - Use the Pixel Wipe effect. - - - - 1000 - Pixel Wipe Animation Time - The time the Pixel Wipe effect takes. - - - - 10 - Pixel Wipe Pixel Size - The size of the maximum pixelation. - - - - - - - - false - Pixel Wheel Enable Effect - Use the Pixel Wheel effect. - - - - 300 - Pixel Wheel Animation Time - The time the Pixel Wheel effect takes. - - - - 12 - Pixel Wheel Spoke Count - The number of sections in the wheel. - - - - 10 - Pixel Wheel Pixel Size - The size of the maximum pixelation. - - - - - - - - false - Doom Enable Effect - Use the Doom effect. - - - - 1000 - Doom Animation Time - The time the Doom effect takes. - - - - 10.0 - Doom Horizontal Scale - The X scale of the effect. - - - - 10.0 - Doom Vertical Scale - The Y scale of the effect. - - - - 10 - Doom Pixel Size - The size of the maximum pixelation. - - - - - - - - true - Fire Enable Effect - Use the fire effect. - - - - 1500 - Fire Animation Time - The time the fire effect takes. - - - - 0.5 - Fire Movement Speed - The speed at which the fire moves. - - - - 1.0 - Fire Scale - The size of the fire. - - - - false - use a random color for the fire - use a random color of the fire - - - - false - Fire 3D Noise - Use a 3D noise for the fire. - - - - "rgba(76, 51, 25, 0.0)" - Fire Color 1 - The first color of the fire gradient. - - - - "rgba(180, 55, 30, 0.7)" - Fire Color 2 - The second color of the fire gradient. - - - - "rgba(255, 76, 38, 0.9)" - Fire Color 3 - The third color of the fire gradient. - - - - "rgba(255, 166, 25, 1)" - Fire Color 4 - The fourth color of the fire gradient. - - - - "rgba(255, 255, 255, 1)" - Fire Color 5 - The fifth color of the fire gradient. - - - - - - - - false - Glide Enable Effect - Use the glide effect. - - - - 250 - Glide Animation Time - The time the glide effect takes. - - - - 0.95 - Glide Scale - The scale of the window. - - - - 0.15 - Glide Squish - The amount of squishing. - - - - -0.3 - Glide Tilt - The amount of tilting. - - - - -0.05 - Glide Shift - The amount of shifting. - - - - - - - - false - Matrix Enable Effect - Use the matrix effect. - - - - 1500 - Matrix Animation Time - The time the matrix effect takes. - - - - 20 - Matrix Scale - The size of the matrix letters. - - - - 1.0 - Matrix Randomness - The randomness of the matrix effect. - - - - "rgb(255, 255, 255)" - Matrix Tip Color - The color of the matrix trail tips. - - - - "rgb(25, 255, 89)" - Matrix Trail Color - The color matrix trails. - - - - 0.25 - Matrix Overshoot - The vertical overshooting of the matrix effect. - - - - - - - - false - TV Enable Effect - Use the tv effect. - - - - 400 - TV Animation Time - The time the tv effect takes. - - - - "rgb(255, 255, 255)" - TV Effect Color - The color of the TV effect. - - - - - - - - false - Paint Brush Enable Effect - Use the paint-brush effect. - - - - 1000 - Paint Brush Animation Time - The time the paint-brush effect takes. - - - - 3 - Paint Brush Size - Affects the number of paint strokes. - - - - - - - - false - T-Rex Enable Effect - Use the trex effect. - - - - 1000 - T-Rex Animation Time - The time the trex effect takes. - - - - "rgb(170, 0, 0)" - Claw Scratch Color - The color of the claw scratches. - - - - 1.0 - Claw Scratch Scale - Size of the claw scratches. - - - - 0.15 - Claw Scratch Warp - Intensity of the claw scratch warp effect. - - - - 5 - Claw Scratch Count - Number of claw scratches drawn on top of each other. - - - - - - - - false - Hexagon Enable Effect - Use the Hexagon effect. - - - - 1500 - Hexagon Animation Time - The time the Hexagon effect takes. - - - - 3.0 - Hexagon Scale - The size of the effect. - - - - 2.0 - Hexagon Line Width - The width of the lines. - - - - "rgba(200, 255, 255, 0.5)" - Hexagon Line Color - The color of the lines. - - - - "rgba(20, 80, 255, 0.5)" - Hexagon Glow Color - The color of the glow effect. - - - - true - Hexagon Additive Blending - Use additive blending for the line and the glow. - - - - - - - - false - Incinerate Enable Effect - Use the Incinerate effect. - - - - 2000 - Incinerate Animation Time - The time the Incinerate effect takes. - - - - 1.0 - Incinerate Scale - The scale of the effect. - - - - 0.3 - Incinerate Turbulence - The turbulence of the effect. - - - - "rgb(255, 180, 127)" - Incinerate Color - The color of the effect. - - - - true - Incinerate Use Pointer - Use the pointer location for the incinerate effect. - - - - - - - - false - Energize A Enable Effect - Use the Energize A effect. - - - - 2000 - Energize A Animation Time - The time the Energize A effect takes. - - - - 1.0 - Energize A Scale - The size of the effect. - - - - "rgb(255, 200, 50)" - Energize A Color - The color of the effect. - - - - - - - - false - Energize B Enable Effect - Use the Energize B effect. - - - - 1000 - Energize B Animation Time - The time the Energize B effect takes. - - - - 1.0 - Energize B Scale - The size of the effect. - - - - "rgb(160, 180, 255)" - Energize B Color - The color of the effect. - - - - - - - - - false - Glitch Enable Effect - Use the Glitch effect. - - - - 750 - Glitch Animation Time - The time the Glitch effect takes. - - - - 1.0 - Glitch Scale - The size of the effect. - - - - 2.0 - Glitch Strength - The intensity of the effect. - - - - 2.0 - Glitch Speed - The speed of the effect. - - - - "rgb(100, 160, 255)" - Glitch Color - The color of the effect. - - - - - - - - - false - TV Glitch Enable Effect - Use the TV Glitch effect. - - - - 750 - TV Glitch Animation Time - The time the TV Glitch effect takes. - - - - 1.0 - TV Glitch Scale - The size of the effect. - - - - 2.0 - TV Glitch Strength - The intensity of the effect. - - - - 2.0 - TV Glitch Speed - The speed of the effect. - - - - "rgb(100, 160, 255)" - TV Glitch Color - The color of the effect. - - - - - - - - - false - Wisps Enable Effect - Use the wisps effect. - - - - 1500 - Wisps Animation Time - The time the wisps effect takes. - - - - 1.0 - Wisps Scale - The size of the wisps. - - - - "rgb(255, 100, 200)" - Wisps Effect Color 1 - A color of the wisps effect. - - - - "rgb(100, 100, 255)" - Wisps Effect Color 2 - A color of the wisps effect. - - - - "rgb(100, 200, 255)" - Wisps Effect Color 3 - A color of the wisps effect. - - - - - - - - false - Broken Glass Enable Effect - Use the broken glass effect. - - - - 1000 - Broken Glass Animation Time - The time the broken glass effect takes. - - - - 1.0 - Broken Glass Scale - The size of the broken glass effect. - - - - -1.0 - Broken Glass Gravity - The gravity of the broken glass effect. - - - - 0.5 - Broken Glass Blow Force - The blow force of the broken glass effect. - - - - false - Broken Glass Use Pointer - Use the pointer location for the broken glass effect. - - - - - - - - false - Portal Enable Effect - Use the Portal effect. - - - - 1250 - Portal Animation Time - The time the Portal effect takes. - - - - "rgb(121, 233, 24)" - Portal Color - The color of the effect. - - - - 0.3 - Portal Rotation Speed - The angular speed of the portal. - - - - 1.0 - Portal Whirling - The amount of distortion. - - - - 15.0 - Portal Details - The amount of details in the portal. - - - - - - - - false - Snap Enable Effect - Use the snap effect. - - - - 1500 - Snap Animation Time - The time the snap effect takes. - - - - 3.0 - Snap Scale - The size of the snap effect. - - - - "rgb(50, 40, 35)" - Snap Effect Color - The color of the dust. - - - - - - - - - false - Focus Enable Effect - Use the Focus effect. - - - - 500 - Focus Animation Time - The time the Focus effect takes. - - - - 50 - Focus Blur Amount - The Blur Amount before Focusing. - - - - 3 - Focus Blur Quality - The Quality of the Blur (Setting this too high may increase GPU load and affect performance) - - - - - - - - false - mushroom Enable Effect - Use the mushroom effect. - - - - 1500 - mushroom Animation Time - The time the mushroom effect takes. - - - - - - 1.0 - 8Bit or Smooth Scaling - How the window scales - - - - 4 - The Number of Sparks - The Number of Sparks - - - - "rgba(255, 255, 255, 1.0)" - The Sparks Color - The Sparks Color - - - - 0.3 - The Number of Rotations the Sparks do - The Number of Rotations the Sparks do - - - - "rgba(255, 255, 255, 1.0)" - The Rays Color - The Rays Color - - - - 3 - Number of Rings - Number of Rings - - - - 1.33 - The Number of Rotations/Cycles the Stars do - The Number of Rotations/Cycles the Stars do - - - - 5 - The Number of Stars in each Ring - The Number of Stars in each Ring - - - - "rgba(233, 249, 1, 1.0)" - Star Color 1 - The Nth color of the Star gradient. - - - - "rgba(233, 249, 1, 1.0)" - Star Color 1 - The Nth color of the Star gradient. - - - - "rgba(91, 255, 1, 1.0)" - Star Color 1 - The Nth color of the Star gradient. - - - - "rgba(91, 255, 1, 1.0)" - Star Color 1 - The Nth color of the Star gradient. - - - - "rgba(0, 240, 236, 1.0)" - Star Color 1 - The Nth color of the Star gradient. - - - - "rgba(0, 240, 236, 1.0)" - Star Color 1 - The Nth color of the Star gradient. - - - - - - - - - false - Aura Glow Enable Effect - Use the Aura Glow effect. - - - - 750 - Aura Glow Animation Time - The time the Aura Glow effect takes. - - - - false - Aura Glow Random Color Offset - Ramdomize the color offset - - - - 0.0 - Aura Glow Color Offset - Changes the inital color of the glow - - - - 2.5 - Aura Glow Color Speed - The Speed at which the color changes - - - - 0.75 - Aura Glow Color Saturation - Amount of color in the effect - - - - 0.75 - Aura Glow Size of the Color Edge - Size of the Color Edge - - - - 0.25 - Aura Glow Edge Hardness - The Hardness of the Edge - - - - 15.0 - Aura Glow Blur - Changes the Blue Amount - - - - - - - - false - RGBWarp Enable Effect - Use the RGBWarp. - - - - 750 - RGBWarp Animation Time - The time the RGBWarp effect takes. - - - - 1.0 - RGBWarp Brightness - brightness of the effect. - - - - 1.0 - RGBWarp Red Speed - Red speed of the effect. - - - - 0.90 - RGBWarp Green Speed - Green speed of the effect. - - - - 0.80 - RGBWarp Blue Speed - Blue speed of the effect. - - - - - - - - false - Team Rocket Enable Effect - Use the Team Rocket effect. - - - - 1500 - Team Rocket Animation Time - The time the Team Rocket effect takes. - - - - 0.5 - Window vs Sparkle split - Window vs Sparkle split - - - - 0.0 - Team Rocket X - X position - - - - 0.5 - Team Rocket Y - Y position - - - - true - Rotate the Window - Rotate the Window - - - - 0.33 - Sparkle Rotation - Sparkle Rotation - - - - 0.75 - Sparkle Size - Sparkle Size - - - - - - -- cgit v1.3