From 5d94c0a7d44a2255b81815a52a7056a94a39842d Mon Sep 17 00:00:00 2001 From: nippy Date: Sat, 18 Apr 2026 13:49:56 +0200 Subject: update Raveos themes --- .../blur-my-shell@aunetx/effects/noise.glsl | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/noise.glsl (limited to 'raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/noise.glsl') diff --git a/raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/noise.glsl b/raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/noise.glsl new file mode 100644 index 0000000..6d701b6 --- /dev/null +++ b/raveos-theme/gnome/theme-data/extensions/installed/blur-my-shell@aunetx/effects/noise.glsl @@ -0,0 +1,20 @@ +uniform sampler2D tex; +uniform float noise; +uniform float lightness; + +float PHI = 1.61803398874989484820459; +float SEED = 24; + +float noise_gen(in vec2 xy) { + float r = fract(tan(distance(xy * PHI, xy) * SEED) * xy.x); + r = r != r ? 0.0 : r; + return r; +} + +void main() { + vec4 c = texture2D(tex, cogl_tex_coord_in[0].st); + vec3 pix_color = c.xyz; + float blend = noise * (1. - noise_gen(gl_FragCoord.xy)); + + cogl_color_out = vec4(mix(pix_color, lightness * pix_color, blend), 1.); +} \ No newline at end of file -- cgit v1.3