From 2e5a7d93476c0819b5a23f5740e4c843eaedc73a Mon Sep 17 00:00:00 2001 From: Nippy Date: Mon, 1 Jun 2026 18:57:29 +0200 Subject: Raveos gnome update --- .../src/effects/AuraGlow.js | 163 +++++++++++++++++++++ 1 file changed, 163 insertions(+) create mode 100644 raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/AuraGlow.js (limited to 'raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/AuraGlow.js') diff --git a/raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/AuraGlow.js b/raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/AuraGlow.js new file mode 100644 index 0000000..dd89e04 --- /dev/null +++ b/raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/AuraGlow.js @@ -0,0 +1,163 @@ +////////////////////////////////////////////////////////////////////////////////////////// +// ) ( // +// ( /( ( ( ) ( ( ( ( )\ ) ( ( // +// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( // +// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ // +// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) // +// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< // +// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ // +// |__/ // +////////////////////////////////////////////////////////////////////////////////////////// + +// SPDX-FileCopyrightText: Justin Garza +// SPDX-FileCopyrightText: Simon Schneegans +// SPDX-License-Identifier: GPL-3.0-or-later + +'use strict'; + +import * as utils from '../utils.js'; + +// We import the ShaderFactory only in the Shell process as it is not required in the +// preferences process. The preferences process does not create any shader instances, it +// only uses the static metadata of the effect. +const ShaderFactory = await utils.importInShellOnly('./ShaderFactory.js'); + +// We import Gtk for the color preview in the preferences dialog. This is only available +// and required in the preferences process. +const Gtk = await utils.importInPrefsOnly('gi://Gtk'); + +const _ = await utils.importGettext(); + +////////////////////////////////////////////////////////////////////////////////////////// +// This effect was inspired by apple's new siri effect. // +////////////////////////////////////////////////////////////////////////////////////////// + +// The effect class can be used to get some metadata (like the effect's name or supported +// GNOME Shell versions), to initialize the respective page of the settings dialog, as +// well as to create the actual shader for the effect. +export default class Effect { + // The constructor creates a ShaderFactory which will be used by extension.js to create + // shader instances for this effect. The shaders will be automagically created using the + // GLSL file in resources/shaders/.glsl. The callback will be called for each + // newly created shader instance. + + constructor() { + this.shaderFactory = new ShaderFactory(Effect.getNick(), (shader) => { + // Store uniform locations of newly created shaders. + shader._uSpeed = shader.get_uniform_location('uSpeed'); + shader._uRandomColor = shader.get_uniform_location('uRandomColor'); + shader._uStartHue = shader.get_uniform_location('uStartHue'); + shader._uSaturation = shader.get_uniform_location('uSaturation'); + shader._uEdgeSize = shader.get_uniform_location('uEdgeSize'); + shader._uEdgeHardness = shader.get_uniform_location('uEdgeHardness'); + shader._uBlur = shader.get_uniform_location('uBlur'); + shader._uSeed = shader.get_uniform_location('uSeed'); + + // Write all uniform values at the start of each animation. + shader.connect('begin-animation', (shader, settings) => { + // clang-format off + shader.set_uniform_float(shader._uSpeed, 1, [settings.get_double('aura-glow-speed')]); + shader.set_uniform_float(shader._uRandomColor, 1, [settings.get_boolean('aura-glow-random-color')]); + shader.set_uniform_float(shader._uStartHue, 1, [settings.get_double('aura-glow-start-hue')]); + shader.set_uniform_float(shader._uSaturation, 1, [settings.get_double('aura-glow-saturation')]); + shader.set_uniform_float(shader._uEdgeSize, 1, [settings.get_double('aura-glow-edge-size')]); + shader.set_uniform_float(shader._uEdgeHardness, 1, [settings.get_double('aura-glow-edge-hardness')]); + shader.set_uniform_float(shader._uBlur, 1, [settings.get_double('aura-glow-blur')]); + shader.set_uniform_float(shader._uSeed, 2, [Math.random(), Math.random()]); + // clang-format on + }); + }); + } + + + + // ---------------------------------------------------------------------------- metadata + + // The effect is available on all GNOME Shell versions supported by this extension. + static getMinShellVersion() { + return [3, 36]; + } + + // This will be called in various places where a unique identifier for this effect is + // required. It should match the prefix of the settings keys which store whether the + // effect is enabled currently (e.g. '*-enable-effect'), and its animation time + // (e.g. '*-animation-time'). Also, the shader file and the settings UI files should be + // named likes this. + static getNick() { + return 'aura-glow'; + } + + // This will be shown in the sidebar of the preferences dialog as well as in the + // drop-down menus where the user can choose the effect. + static getLabel() { + return _('Aura Glow'); + } + + // -------------------------------------------------------------------- API for prefs.js + + // This is called by the preferences dialog whenever a new effect profile is loaded. It + // binds all user interface elements to the respective settings keys of the profile. + static bindPreferences(dialog) { + dialog.bindAdjustment('aura-glow-animation-time'); + dialog.bindAdjustment('aura-glow-speed'); + dialog.bindSwitch('aura-glow-random-color'); + dialog.bindAdjustment('aura-glow-start-hue'); + dialog.bindAdjustment('aura-glow-saturation'); + dialog.bindAdjustment('aura-glow-edge-size'); + dialog.bindAdjustment('aura-glow-edge-hardness'); + dialog.bindAdjustment('aura-glow-blur'); + + dialog.getBuilder() + .get_object('aura-glow-hue-preview') + .set_draw_func((area, cairo) => { + const hueScale = dialog.getBuilder().get_object('aura-glow-start-hue-slider'); + const satScale = dialog.getBuilder().get_object('aura-glow-saturation-slider'); + const [r, g, b] = Gtk.hsv_to_rgb(hueScale.get_value(), satScale.get_value(), 1); + const height = area.get_allocated_height(); + const width = area.get_allocated_width(); + cairo.setSourceRGB(r, g, b); + cairo.arc(width / 2, height / 2, width / 2, 0.0, 2 * Math.PI); + cairo.fill(); + }); + + function redrawHuePreview() { + dialog.getBuilder().get_object('aura-glow-hue-preview').queue_draw(); + } + + dialog.getBuilder() + .get_object('aura-glow-start-hue-slider') + .connect('value-changed', redrawHuePreview); + + dialog.getBuilder() + .get_object('aura-glow-saturation-slider') + .connect('value-changed', redrawHuePreview); + + // enable and disable the one slider + function enableDisablePref(dialog, state) { + dialog.getBuilder().get_object('aura-glow-start-hue-slider').set_sensitive(!state); + } + + const switchWidget = dialog.getBuilder().get_object('aura-glow-random-color'); + + // Connect to the "state-set" signal to update preferences dynamically based on + // the switch state. + switchWidget.connect('state-set', (widget, state) => { + enableDisablePref(dialog, state); // Update sensitivity when the state changes. + }); + + // Manually call the update function on startup, using the initial state of the + // switch. + const initialState = + switchWidget.get_active(); // Get the current state of the switch. + enableDisablePref(dialog, initialState); + } + + // ---------------------------------------------------------------- API for extension.js + + // The getActorScale() is called from extension.js to adjust the actor's size during the + // animation. This is useful if the effect requires drawing something beyond the usual + // bounds of the actor. This only works for GNOME 3.38+. + static getActorScale(settings, forOpening, actor) { + return {x: 1.0, y: 1.0}; + } +} \ No newline at end of file -- cgit v1.3