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Diffstat (limited to 'raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/Wisps.js')
| -rw-r--r-- | raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/Wisps.js | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/Wisps.js b/raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/Wisps.js new file mode 100644 index 0000000..aa8482c --- /dev/null +++ b/raveos-gnome-theme/theme-data/extensions/installed/burn-my-windows@schneegans.github.com/src/effects/Wisps.js @@ -0,0 +1,120 @@ +////////////////////////////////////////////////////////////////////////////////////////// +// ) ( // +// ( /( ( ( ) ( ( ( ( )\ ) ( ( // +// )\()) ))\ )( ( ( )\ ) )\))( )\ ( (()/( ( )\))( ( // +// ((_)\ /((_|()\ )\ ) )\ '(()/( ((_)()((_) )\ ) ((_)))\((_)()\ )\ // +// | |(_|_))( ((_)_(_/( _((_)) )(_)) _(()((_|_)_(_/( _| |((_)(()((_|(_) // +// | '_ \ || | '_| ' \)) | ' \()| || | \ V V / | ' \)) _` / _ \ V V (_-< // +// |_.__/\_,_|_| |_||_| |_|_|_| \_, | \_/\_/|_|_||_|\__,_\___/\_/\_//__/ // +// |__/ // +////////////////////////////////////////////////////////////////////////////////////////// + +// SPDX-FileCopyrightText: Simon Schneegans <code@simonschneegans.de> +// SPDX-License-Identifier: GPL-3.0-or-later + +'use strict'; + +import * as utils from '../utils.js'; + +// We import some modules only in the Shell process as they are not available in the +// preferences process. They are used only in the creator function of the ShaderFactory +// which is only called within GNOME Shell's process. +const ShaderFactory = await utils.importInShellOnly('./ShaderFactory.js'); +const Clutter = await utils.importInShellOnly('gi://Clutter'); + +const _ = await utils.importGettext(); + +////////////////////////////////////////////////////////////////////////////////////////// +// This effect lets your windows be carried to the realm of dreams by some little // +// fairies. It's implemented with several overlaid grids of randomly moving points. // +////////////////////////////////////////////////////////////////////////////////////////// + +// The effect class can be used to get some metadata (like the effect's name or supported +// GNOME Shell versions), to initialize the respective page of the settings dialog, as +// well as to create the actual shader for the effect. +export default class Effect { + + // The constructor creates a ShaderFactory which will be used by extension.js to create + // shader instances for this effect. The shaders will be automagically created using the + // GLSL file in resources/shaders/<nick>.glsl. The callback will be called for each + // newly created shader instance. + constructor() { + this.shaderFactory = new ShaderFactory(Effect.getNick(), (shader) => { + // Store uniform locations of newly created shaders. + shader._uSeed = shader.get_uniform_location('uSeed'); + shader._uScale = shader.get_uniform_location('uScale'); + shader._uColor = [ + shader.get_uniform_location('uColor1'), + shader.get_uniform_location('uColor2'), + shader.get_uniform_location('uColor3'), + ]; + + // Write all uniform values at the start of each animation. + shader.connect('begin-animation', (shader, settings, forOpening, testMode) => { + for (let i = 1; i <= 3; i++) { + shader.set_uniform_float( + shader._uColor[i - 1], 3, + utils.parseColor(settings.get_string('wisps-color-' + i))); + } + + // clang-format off + shader.set_uniform_float(shader._uSeed, 2, [testMode ? 0 : Math.random(), testMode ? 0 : Math.random()]); + shader.set_uniform_float(shader._uScale, 1, [settings.get_double('wisps-scale')]); + // clang-format on + }); + }); + } + + // ---------------------------------------------------------------------------- metadata + + // The effect is available on all GNOME Shell versions supported by this extension. + static getMinShellVersion() { + return [3, 36]; + } + + // This will be called in various places where a unique identifier for this effect is + // required. It should match the prefix of the settings keys which store whether the + // effect is enabled currently (e.g. the '*-enable-effect'). + static getNick() { + return 'wisps'; + } + + // This will be shown in the sidebar of the preferences dialog as well as in the + // drop-down menus where the user can choose the effect. + static getLabel() { + return _('Wisps'); + } + + // -------------------------------------------------------------------- API for prefs.js + + // This is called by the preferences dialog whenever a new effect profile is loaded. It + // binds all user interface elements to the respective settings keys of the profile. + static bindPreferences(dialog) { + dialog.bindAdjustment('wisps-animation-time'); + dialog.bindAdjustment('wisps-scale'); + dialog.bindColorButton('wisps-color-1'); + dialog.bindColorButton('wisps-color-2'); + dialog.bindColorButton('wisps-color-3'); + + // Connect the buttons only once. The bindPreferences can be called multiple times... + if (!this._isConnected) { + this._isConnected = true; + + // The wisps-color-reset button needs to be bound explicitly. + dialog.getBuilder().get_object('reset-wisps-colors').connect('clicked', () => { + dialog.getProfileSettings().reset('wisps-color-1'); + dialog.getProfileSettings().reset('wisps-color-2'); + dialog.getProfileSettings().reset('wisps-color-3'); + }); + } + } + + // ---------------------------------------------------------------- API for extension.js + + // The getActorScale() is called from extension.js to adjust the actor's size during the + // animation. This is useful if the effect requires drawing something beyond the usual + // bounds of the actor. This only works for GNOME 3.38+. + static getActorScale(settings, forOpening, actor) { + return {x: 1.0, y: 1.0}; + } +} |