diff options
Diffstat (limited to 'raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/gaussian_blur.js')
| -rw-r--r-- | raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/gaussian_blur.js | 59 |
1 files changed, 34 insertions, 25 deletions
diff --git a/raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/gaussian_blur.js b/raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/gaussian_blur.js index 113a6fd..631831e 100644 --- a/raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/gaussian_blur.js +++ b/raveos-gnome-theme/theme-data/extensions/installed/blur-my-shell@aunetx/effects/gaussian_blur.js @@ -1,20 +1,20 @@ import GObject from 'gi://GObject'; import * as utils from '../conveniences/utils.js'; +import * as uniforms from '../conveniences/shader_uniforms.js'; const St = await utils.import_in_shell_only('gi://St'); const Shell = await utils.import_in_shell_only('gi://Shell'); const Clutter = await utils.import_in_shell_only('gi://Clutter'); const SHADER_FILENAME = 'gaussian_blur.glsl'; +const SHADER_SOURCE = utils.get_shader_source(Shell, SHADER_FILENAME, import.meta.url); const DEFAULT_PARAMS = { radius: 30, brightness: .6, width: 0, height: 0, direction: 0, chained_effect: null }; -export const GaussianBlurEffect = utils.IS_IN_PREFERENCES ? - { default_params: DEFAULT_PARAMS } : - new GObject.registerClass({ +const GAUSSIAN_BLUR_EFFECT_META = { GTypeName: "GaussianBlurEffect", Properties: { 'radius': GObject.ParamSpec.double( @@ -65,21 +65,22 @@ export const GaussianBlurEffect = utils.IS_IN_PREFERENCES ? GObject.Object, ), } - }, class GaussianBlurEffect extends Clutter.ShaderEffect { +}; + +const GaussianBlurEffectClass = utils.IS_IN_PREFERENCES ? null : class GaussianBlurEffect extends Clutter.ShaderEffect { + constructor(params) { - super(params); + super(); + + utils.initialize_shader_effect(this, SHADER_SOURCE); - utils.setup_params(this, params); - // set shader source - this._source = utils.get_shader_source(Shell, SHADER_FILENAME, import.meta.url); - if (this._source) - this.set_shader_source(this._source); + utils.setup_params(this, params); const theme_context = St.ThemeContext.get_for_stage(global.stage); theme_context.connectObject( 'notify::scale-factor', _ => - this.set_uniform_value('sigma', + uniforms.set_uniform(this, 'sigma', parseFloat(this.radius * theme_context.scale_factor / 2 - 1e-6) ), this @@ -101,7 +102,7 @@ export const GaussianBlurEffect = utils.IS_IN_PREFERENCES ? const scale_factor = St.ThemeContext.get_for_stage(global.stage).scale_factor; // like Clutter, we use the assumption radius = 2*sigma - this.set_uniform_value('sigma', parseFloat(this._radius * scale_factor / 2 - 1e-6)); + uniforms.set_uniform(this, 'sigma', parseFloat(this._radius * scale_factor / 2 - 1e-6)); this.set_enabled(this.radius > 0.); if (this.chained_effect) @@ -117,7 +118,7 @@ export const GaussianBlurEffect = utils.IS_IN_PREFERENCES ? if (this._brightness !== value) { this._brightness = value; - this.set_uniform_value('brightness', parseFloat(this._brightness - 1e-6)); + uniforms.set_uniform(this, 'brightness', parseFloat(this._brightness - 1e-6)); if (this.chained_effect) this.chained_effect.brightness = value; @@ -129,13 +130,14 @@ export const GaussianBlurEffect = utils.IS_IN_PREFERENCES ? } set width(value) { - if (this._width !== value) { - this._width = value; + const v = Math.max(1, value || 1); + if (this._width !== v) { + this._width = v; - this.set_uniform_value('width', parseFloat(this._width + 3.0 - 1e-6)); + uniforms.set_uniform(this, 'width', parseFloat(this._width + 3.0 - 1e-6)); if (this.chained_effect) - this.chained_effect.width = value; + this.chained_effect.width = v; } } @@ -144,13 +146,14 @@ export const GaussianBlurEffect = utils.IS_IN_PREFERENCES ? } set height(value) { - if (this._height !== value) { - this._height = value; + const v = Math.max(1, value || 1); + if (this._height !== v) { + this._height = v; - this.set_uniform_value('height', parseFloat(this._height + 3.0 - 1e-6)); + uniforms.set_uniform(this, 'height', parseFloat(this._height + 3.0 - 1e-6)); if (this.chained_effect) - this.chained_effect.height = value; + this.chained_effect.height = v; } } @@ -159,8 +162,10 @@ export const GaussianBlurEffect = utils.IS_IN_PREFERENCES ? } set direction(value) { - if (this._direction !== value) + if (this._direction !== value) { this._direction = value; + uniforms.set_uniform(this, "dir", this._direction); + } } get chained_effect() { @@ -202,12 +207,16 @@ export const GaussianBlurEffect = utils.IS_IN_PREFERENCES ? }); if (actor !== null) actor.add_effect(this.chained_effect); + uniforms.mark_dirty(this.chained_effect); } } vfunc_paint_target(paint_node, paint_context) { - this.set_uniform_value("dir", this.direction); - + uniforms.upload_uniforms(this); super.vfunc_paint_target(paint_node, paint_context); } - });
\ No newline at end of file +}; + +export const GaussianBlurEffect = utils.IS_IN_PREFERENCES + ? { default_params: DEFAULT_PARAMS } + : utils.register_shader_effect(GAUSSIAN_BLUR_EFFECT_META, GaussianBlurEffectClass, SHADER_SOURCE); |